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Old Dec 29, 2008, 07:19 PM // 19:19   #81
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Originally Posted by fenix View Post
Nothing will be ever done about syncing because it would require the entire system to be reworked for the ENTIRE game.

That, and ANet never cared about syncing. It's been around since the start of the game (gogo smart koreans), so after almost 4 years there's no chance they'll do anything, if they were ever going to.
Not rly. Look:
People are mostly syncing RA because
1. They want farm glads very easy, so they grab some friend or friends, and sync RA
2. You have a friend that you want to play with, and you dont have enough people to TA, you want to play pvp just with your friend. Sync RA
3. 4 people that are too bad to TA, sync RA.

I dont think that reworking the system would be VERY hard, but there are another ways to destroy syncing.
a) making some kind of punishment, if you are in a team with your friend (idk, guild, friendlist). This punishment can be for example no balth + harder way to get glads, or dont get glads at all. IDK srsly
b) as for 2, if you want to play with your friend, create another area 2vs2, sealed deck, maybe with hero, that was shown in PAX, Izzy said sth about it, and IT IS possible to create such a thing in ACTUAL game. That should be attractive, that if you want to play pvp with friend, you go there, and not to RA.
c) adding next option to report system called 'sycing'. With this option, you can report also person in another team. Each 'syncing report' gives you 10 dishonour points. Go go 1 hour "pvp ban" for syncing. That would help a lot.
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Old Dec 29, 2008, 07:33 PM // 19:33   #82
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Originally Posted by pumpkin pie View Post
Xaniera, so you never win at all when you don't sync? did you even try to play without syncing?

that's just sad, I get streak wins without syncing, althought not long streak.

more question, if you like playing with your friends why not play in the organised snowball fight? that way you play with players of your choice and you don't annoyed other players.
Okay, so I exaggerated. Yes, I win with random people. Every now and then I'll find a group with one other present-capper, which is usually enough to get me two-three games or so. This is still with two teammates that are doing nothing. We quickly lose to a team where two people are making an effort and the other two simply suck a little less. A rare occurrence will happen, and I'll find a team with two other people, total three, that actually try. We'll win 4-5 games before someone has to leave for dinner, and then we're back to a 2-try team. I really wouldn't mind if both teams were actually trying, and we had good battles. The ones where we managed to sync against each other were the most high-spirited.

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Originally Posted by zwei2stein View Post
I read your code. I read this. I loled.

Considered trolling you, but then remebered classmates with your attitude and jobs they ended with and decided to feel pitty for you.
Well, glad you decided not to troll, except you just did, and I don't need your pity. I'm on the right track. I know what I'm doing and where I'm going, but I'm going to have to teach myself a lot of stuff to get there. The colleges sure won't. (I talked to a few devs from various games at PAX, and they all agreed that while the general concepts would still apply, I WILL have to teach myself the specifics of a language that's actually used in real life.)

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Originally Posted by Mangione View Post
Sad people is sad.

Emphasis is yours.
If you lose so much that is the reason why you need to sync just to win a game.
You admitted, without syncing you lose every stinking game.

No, check in your mirror the reason why you need to sync.
You admitted: you couldn't get a win otherwise.
Then, it is not the other players that suck and you are some kind of self appointed elite...
Poor soul.

In 4 days I got more than 1500 gamer points, just playing with random teams... that means more than 150 games won. An average of 40 games each day, playing less than 3 hours each day (at large)...

Yes, I think syncing is an unfair advantage, but I understand you poor souls, and I don't make it a big fuss. If some poor losers have only this way to try to win some kind of low level PvP in a videogame, I don't care.
Enjoy it.
Except I don't lose every game, I lose games for hours at a time. Yes, it has happened. 3 teammates who don't try for hours at a time. Perforated with the occasional decent team, sure. Then it's right back to more of the same. I can't often carry the whole freaking team by myself, though I try anyways. There's a reason they have teams, not solo players - it requires teamwork. If the entire opposing team isn't doing anything, or only one person trying to stop me? I can make my team win on my own.

150 games won in 4 days is 37.5 games per day on average. Assuming 5 minutes per game, which includes pregame / postgame, that's 187.5 minutes per day. 60 minutes an hour, so you win for 3.1 hours a day on average. Playing for 3 hours a day on average? It's not physically possible. You have to win every game uncontested to do that. So, either you're lying, hoping nobody will check the math, or you're exaggerating, to what extent I do not know.

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Originally Posted by fenix View Post
Nothing will be ever done about syncing because it would require the entire system to be reworked for the ENTIRE game.
No it wouldn't. I just provided a small piece of code that could be slipped into the existing system with little to no difficulty and would fix the problem completely.

Quote:
Originally Posted by Tullzinski View Post
There is nothing more satisfying than getting a good RANDOM team and having a long win streak.

Do you have to endure some games of getting totally gang raped trying to stop the present carrier while the other players are off looking at scenery or trying to kill one guy who is doing circles, unfortunately you do. Try to stick with the new guys sometimes and rack up some faction by killing the guy they are after. Perhaps they pick up some tips from seeing others use different skills/tactics. You still see alot of people trying the game for the first time and just need some help getting a grasp of the game concept, not someone busting their balls if they mess up. Make the best of it

You really never have a stretch of bad teams that lasts too long without winning a few games, then hitting a good team and going on a streak. On a great team last night and racked up 5200 faction on one streak. Filled up the faction bar a little later with another team.

The two things that get me the most are:

(1) the guys that leave right after warping into a full team. Cannot help but think that these are failed sync attempts and then they leave since they did not hook up properly, leaving the remaining team at a massive disadvantage.

(2) the guy that flashes the "NOOBZ YOU SUCK" message at the end of the game. I think these are the same people that have taken up flashing the "(insert name here) has resigned/left the game" message but they are still playing. Really fun when you spank em later

Guilds may be missing a good chance to find and recruit good players. What better place to find new people with a good grasp of PVP/teamwork concepts than a random arena on a team that is having a great run. Surely there are other ways to find quality members but this is a nice spot to see people in action. Lots of guilds out there that have only a few people left in them.

On the other hand can definitely see the advantage to the sync team. Getting a team good team right off the bat equals more quality playing time and extra shards, faction and gamer points. I can completely understand not having the patience trying to get on a good team.

With the new 8v8 ATS-style Snowball Tournaments why are Guilds even bothering to sync the smaller random tournaments? Unless you are farming gamer title points i guess. The shard return is not that high. You get much more faction in 8v8, plus you get tourney points. 3 tournaments a day not enough? Guild not able to get players together for it or not big enough? Recruit now for wintersday in July if thats the case. Guild not good enough to beat other Guilds and can only beat random teams? Just out to grief random teams? Maybe some of the sync teams can enlighten us on that.
Sure. But I don't often have the hours required to play until I get a good team, and THEN go on a win streak. I can sync with friends, play for those three hours and have fun, then leave.

Yes, people can learn from those who are better than them. It's how I got so good. I found people who used sneaky tricks in battles to outwit their opponents, and adopted them. I made a few up too, though I may not be the first to make them up. The thing is, I don't want to carry a bunch of noobs who aren't trying to improve themselves - they just want to throw snow at the other players. That's fine by me. They can go have fun losing - by themselves.

In NuDE, we don't often leave at the beginning. It happens to us more often than we do it to others. And remember, we can't do it more than once an hour now without our gaming getting restricted. We do it a lot less often for extra security.

We do leave at the end, and often. It's because we have another sync starting, and we have enough experience to know that our team won't last long - we have better chances with more of our buddies. Don't worry - the team we leave at the end will get another teammate for the next battle.

Also, when I join a team where I'm the only one trying, and I'm playing with randoms? I leave even when I don't have anyone to sync with. I'd rather have a different random team than my current team. I have better chances with a different random team whom I don't even know yet, than a team of 3 people I know won't try.

And, we can still recruit people while syncing. Just this event we got one, if not two new people. We fight against them, see that they have skill (and we can see it better because we're trying to outplay them, and having a hard time), and invite them to come sync with us. A few battles later, we invite them to join.

8v8 isn't really fun in my opinion. In order to have a chance at winning, you have to be on vent, have 8 really great players, and be willing to endure a lot of yelling over vent, hair-pulling, name-calling, and cussing. It's not all hunky-dory have-fun good-time. The people who play that are competitive to an extreme that I don't want to go to. Sorry.

Quote:
Originally Posted by Puddin Cheeks View Post
So here is a thought.

My guess is that the syncers are on vent and establish a method for countdown that will allow them to all simultaneously get in "line" at the same time.

Well judging based on RA and also Fort Aspenwood syncers this line is linear so when:

1) Person A, B, C, D all enter battle in "line" at the same time they get put in order 1, 2, 3, 4 (basically 4 consecutive slots)
2) Person E, F, G, H all enter battle before or after and sometimes in the middle of syncers team. They get slots 5, 6, 7, 8

The trouble some syncers have is that the 4 syncers prob get something like slots 3, 4, 5, 6 and end up with 2 players on 2 different teams. It is funny when i get on a team with 2 syncers that are crying about getting split.

What if to fix the system, the party generator just took every other person to a different team. You know like dodgeball in school.

1)Person A -> slot 1 team A
2)Person B -> slot 1 team B
3)Person C -> slot 2 team A
4)Person D -> slot 2 team B

you get the point, so on and so forth. Programming would not be that complicated for such a change it just reorders the enter battle positioning. This would also making syncing a lot harder since they could all hit the button to enter battle at the exact same moment and still get put on 2 different teams.

Now, i wave my wand and abra ca dabra. Dang nothing happened.
No, we don't need vent, though some other sync groups use it. We have a guild teamspeak server, but we don't log in often, and not during snowball. We don't need it. It's pretty simple to sync any number of people in with just a GW chat channel that works at least most of the time. I'm not gonna reveal our trick, though. We figured it out. So can you if you want.

Yes, the line is linear. I like to think of it as the "Snowball Arena ride at Disneyland". You have a thousand random people entering the line for this ride at random intervals. Then, 8 of us, in a group, line up for the ride all at once. Sometimes people slip in between us, sometimes part of our group gets cut off when the ride fills up, and the rest have to get in the next "car" for a different battle. It really isn't a "Random Arena", but more of a "No-Team Queued Arena", and the name is misleading.

It's a nice idea, staggering the team slots like that, but with 8 people syncing we'd just get 4 of us vs 4 of us, and then the better 4 of us would win an go on to beat all the random teams, so that's sort of like digging your own grave there. Completely random listings aren't hard at all, and are the only way to really eliminate syncing.

Last edited by Xaniera; Dec 29, 2008 at 07:40 PM // 19:40..
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Old Dec 29, 2008, 08:23 PM // 20:23   #83
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Well this has turned into a fun little flame over night*dumps dip on Xan's head*

Its probably been posted a multitude of times in this thread already but i dont feel like wasting time reading pointless banter, But life isnt fair. And ive been in 40-50 match winning streaks, and people seem to have the idea that if you sync you win. On my longer streaks ive rarely fought the same people more than 3 times, and this of course happens around one or two am in the morning when the player base isnt as big. There are alot more random parties than there are sync parties, so if you lose to us once big deal. Enter another game an youll most likely be fighting a random party.

Sorry if we spoil your win streak but this isnt costume brawl and the points per win are the same throughout the streak. Ill agree that syncing in RA is a problem but this is snowball fighting, it comes around once a year and all we want to do is have fun. There are other options to get gamer points if you just cant stand us syncers in the snowball arena. And yes we do lose, ive only had one streak where we quit because we were tired. and during peak hours of play time we generally end up alone in a random team. People seem to think theres always a full team of four of us running around, and during this event its only happened once. Generally youll find maybe two or three at most of us on one team with some random. You generally need four competent people on a team to win, yes ive won with three but even sync'd we can still lose if our 4th is an idiot an wants to write his name in the snow.

And Mangione with your comment of calling us poor souls with our chance of winning is syncing. Tell me if you take 4 crappy players an stick them on one team what do you get. A team full of crappy players, so if your calling us a team full of crappy players then you sir must be an excellent player /grovel. But if thats the case then why are you losing to us. We can win alone in a random team, but we dont have any fun dealing with idiots. And to be honest in a random team either one person leaves or the 4th person doesnt load till the match is almost over or they dont load at all.

And thats my dime an two nickles.

Oh, and lets stop with the trying to see whos syntax is bigger honestly, just because xan wrote a code doesnt mean we need to start poking it full of holes. This is the internet, everyone can build a super computer, everyone is fluent in each programming language, we discovered a cure for cancer and how to end world hunger but decided we'd rather flame things for the betterment of man kind.

Last edited by azilon; Dec 29, 2008 at 08:33 PM // 20:33..
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Old Dec 29, 2008, 08:29 PM // 20:29   #84
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Quote:
Originally Posted by Xaniera View Post
No, we don't need vent, though some other sync groups use it. We have a guild teamspeak server, but we don't log in often, and not during snowball. We don't need it. It's pretty simple to sync any number of people in with just a GW chat channel that works at least most of the time. I'm not gonna reveal our trick, though. We figured it out. So can you if you want.
you are prob one of those stupid people that use /dance * to get the timing down. It is funny seeing syncers explain to others what to do over local chat.
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Old Dec 29, 2008, 08:36 PM // 20:36   #85
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Originally Posted by Puddin Cheeks View Post
you are prob one of those stupid people that use /dance * to get the timing down. It is funny seeing syncers explain to others what to do over local chat.
Actually no, we rarely even communicate in chat, the secret is my squiggly line drawing ability and my PING button
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Old Dec 29, 2008, 09:52 PM // 21:52   #86
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Originally Posted by Xaniera View Post

No, we don't need vent, though some other sync groups use it. We have a guild teamspeak server, but we don't log in often, and not during snowball. We don't need it. It's pretty simple to sync any number of people in with just a GW chat channel that works at least most of the time. I'm not gonna reveal our trick, though. We figured it out. So can you if you want.

Quote:
Originally Posted by Puddin Cheeks View Post
you are prob one of those stupid people that use /dance * to get the timing down. It is funny seeing syncers explain to others what to do over local chat.
Quote:
Originally Posted by azilon View Post
Actually no, we rarely even communicate in chat, the secret is my squiggly line drawing ability and my PING button

it's not /dance*

it's secret but i can't say it or i'l break the code ya know and some people will prob be angry
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Old Dec 29, 2008, 11:17 PM // 23:17   #87
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Originally Posted by Abedeus View Post
Entire game = RA/Snowball?

And it has been suggested to just make it randomize teams after assigning to teams or after the match has started + 8 players in-game.
The same system is used for various PvE missions and such as well, so it would actually be a large change. Although knowing ANET, who apparently CANNOT POSSIBLY increase the Party Search text limit AT ALL EVER BECAUSE THE PROGRAMMING IS TOO COMPLICATED, this is probably a humongous task.
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Old Dec 29, 2008, 11:35 PM // 23:35   #88
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It seems I have touched some nerve.
I apologize if that's the case, I am not a native English speaker and some words in my language have a different weight than in yours, so something that is not offensive in my language comes off as offensive in yours.
It was not meant to be offensive.

Quote:
Originally Posted by Xaniera
Except I don't lose every game, I lose games for hours at a time. Yes, it has happened. 3 teammates who don't try for hours at a time. Perforated with the occasional decent team, sure. Then it's right back to more of the same.
I am sorry to hear that. But I don't find so many bad players.
Maybe my experience in this matter is different than yours because we play at different times.

Another player mentioned "noob hours", a time when there are more inexperienced players than others. Maybe the times I log in are outside of the "noob hours", I don't know.

Maybe you are out of luck getting a lot of bad players, or I am lucky to get good players.

Quote:
Originally Posted by Xaniera
I can't often carry the whole freaking team by myself, though I try anyways. There's a reason they have teams, not solo players - it requires teamwork. If the entire opposing team isn't doing anything, or only one person trying to stop me? I can make my team win on my own.
I understand, and you are right in this.
But if the team is bad I try to give directions.
If someone else gives me directions I put aside my pride and follow his directions.
At least I try to play even with player less experienced than me.
Even teaching something to new guys can be fun.
If no one follows directions and people aren't listening to advices, then it is time for me to /resign, or leave.

Quote:
Originally Posted by Xaniera
150 games won in 4 days is 37.5 games per day on average. Assuming 5 minutes per game, which includes pregame / postgame, that's 187.5 minutes per day. 60 minutes an hour, so you win for 3.1 hours a day on average. Playing for 3 hours a day on average? It's not physically possible. You have to win every game uncontested to do that. So, either you're lying, hoping nobody will check the math, or you're exaggerating, to what extent I do not know.
You are "assuming". Too bad your assoumptions are flawed.

Here's the math. First present comes after 15 seconds the match begins, and others are out after 30 seconds each. So at 2:45 after the match begins, 5 presents have been released on the field. Counting the 15 seconds pre-game and 15 postgame, a team can win a match 5-0 in 4 minutes (counting everything).
Often, with all the leavers and /resigners it takes less.

Before writing my answer to you I entered the arenas and took a note of an hour of my games:
1) 1 player in enemy team doesn't load. We win 5-0. 4 mins.
2) 1 player leaves after we are 3-1. We win. 4 mins.
3) 1 player doesn't connect, another one leaves. Remaining 2 /resign. Less than 1 minute.
4) Match ends 4-5. Long struggle. Almost 6 mins.
5) On my team, 1 doesn't load, another 1 leaves. We /resign. Less than 1 minute.
6) New match. We win 5-2. About 5 mins.
7) Another win 5-1. Less than 5 mins.
8) Two guys beaten in match #6 & #7 leave. Others /resign. Just a couple of minutes.
9) Same guy met in #6,#7,#8 leaves. 5-0, 4 minutes.
10) We win 5-1. Less than 5 minutes.
11) We win 5-0 again. Less than 4 minutes.
12) 5-3. Something more than 5 minutes.
13) 1 bot in enemy team. 1 leaves. We win 5-0 in less than 4 minutes.
14) 5-1. About 4 minutes.
15) We lose 3-5. One of us disconnects and reconnects when it is too late. 5 minutes.
16) Awful team. At 0-3 I leave. Less than 2 minutes.
17) Other team starts argument. They argue among themselves. We win. 4 minutes.

After 1 hour: 13 wins 4 losses.

Then I took a break. After that:

18) 2 guys in team start argument and stop playing. I leave. Less than 2 minutes.
19) Good team. We win 5-0. Less than 4 minutes.
20) Win 5-0 again (one is skillz r4 and another r3, they know what to do). Same.
21) 5-0 again. Same timing.
22) 5-1. 4 mins.
23) 2-0: 1 enemy doesn't load, 1 leaves, rest /resign. 2 minutes.
24) 5-1. 4 mins.
25) 1 enemy leaves at 2-0. We win 5-0. 4 minutes.
26) 5-1. 4 mins.
27) 2 leave at start, rest /resign. Less than 2 minutes.
28) 5-0. 4 mins. One of my team must go.
29) 5-3. Replacement is not so good. Takes 6 minutes.
30) 3-5. Replacement guy disconnects. 5 mins.
31) Bad team. 1 leecher. I leave. <2mins.
32) Bad team. They wander around and don't listen. I leave. 2 mins.
33) I screw up. I do a mistake and we lose 3-5. 6 minutes.

After another hour: 11 wins 5 losses.

So in 2 hours that's a total of 33 matches, with 24 wins and 9 losses.

That seems a pretty good ratio to me.
What do you expect? To win every single match?

On Sunday I was lucky and got a streak of 27 consecutive wins. Waaay less than 3 hours.

You can do the math yourself and see that is physically possible to do what I said.
Before calling someone else a liar, you should pay more attention to your assumptions.


Quote:
Originally Posted by azilon
And Mangione with your comment of calling us poor souls with our chance of winning is syncing. Tell me if you take 4 crappy players an stick them on one team what do you get. A team full of crappy players, so if your calling us a team full of crappy players then you sir must be an excellent player /grovel. But if thats the case then why are you losing to us. We can win alone in a random team, but we dont have any fun dealing with idiots. And to be honest in a random team either one person leaves or the 4th person doesnt load till the match is almost over or they dont load at all.
Sure, I am an excellent player, thank you for recognizing that <grin>. /playful_comment_off

Seriously, if I find 3 crappy players in my team I tell them "attack the present carrier" or "use avalanche to slow them down", I give them advices and if they try and screw up I'll tell them "good job anyway, you'll get better at this". If they lose I /resign. And if we are losing after 2 minutes at 0-3 or 1-3 and they just wander around and don't listen, I simply leave.

That's just 2 minutes.

I have never stated that I am losing to you and your buddies.
Please, try to read the messages you are answering to, before "assuming" like your friend did.
I've never met you and your team in the arenas, probably we play at different times.
Check my previuos post. I wrote clearly that I don't care at all if you sync.
Your friend Xaniera said that syncing was the way to score victories, because otherwise every single match would have a defeat as a result, I am not experiencing this.
I simpy find the need to sync quite sad.

Last edited by Mangione; Dec 29, 2008 at 11:38 PM // 23:38.. Reason: Mistake on verb.
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Old Dec 29, 2008, 11:58 PM // 23:58   #89
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I have to say I don't really see a point to this. It is a random draw, if people try to synch to get into SA, let them. They still have a random chance of getting paired up with their friends, or getting paired up with a complete group of strangers. Now yes, I do see the point if people try to synch in, they don't get their team, and they quit to try getting their team again. But from what I've read this is just an argument about SA synching in general, and not about people quitting and crippling a team because of it (correct me if I'm wrong?). Given a choice between playing with random strangers and people that I consider friends during a festival, I would opt for the latter.

And I think it's also prudent to mention that this is Snow Ball Arena, not Random arena. In RA I can sort of see the point becuase, if you're lucky enough to get teamed up with your guildmates in the first place, you could use some sort of team based build. But it's Snow Ball Arena. Your build is fixed, so there's no way that it really gives you an advantage. Yes, I suppose proper communication is helpful, but.. how? You can tell people to target that guy over there instead of control clicking him? That's not really anything more than a random team would start to do after 2-3 runs together anyway.

Also, how do we know that the grouping is based on some sort of line order? I would assume random means random, so when the timer hits 0:00 everyone gets assigned a number and then is randomly placed in the active games starting at that point?

Last edited by Operative 14; Dec 30, 2008 at 12:00 AM // 00:00..
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Old Dec 30, 2008, 01:10 AM // 01:10   #90
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As for syncing: its a lame excuse: "i sync, cuz i got paired with noobs all the time". Thats just a pure (un)luck.
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Old Dec 30, 2008, 01:19 AM // 01:19   #91
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Not cheating, hmm lets see. 2-4 people going to a Random arena to abuse a game mechanic so they are put together and therefore not a Random team. I you cannot grasp how that is cheating, please uninstall the internet immediately.
qft

Anyone defending syncing are probably syncers themselves rofl.
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Old Dec 30, 2008, 01:33 AM // 01:33   #92
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Originally Posted by Operative 14 View Post
Also, how do we know that the grouping is based on some sort of line order? I would assume random means random, so when the timer hits 0:00 everyone gets assigned a number and then is randomly placed in the active games starting at that point?
The fact that it works at all is based on the line-ness of the system. If everyone were assigned a random number, then everyone entering at the same time wouldn't work, and nobody would be syncing. Because it gets a list of players in sequence, and then builds teams sequentially, if you have at least 7 people from the same guild in a row, you are guaranteed to have 4 of them all on the same team.

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Originally Posted by Mangione View Post
Lots of stuff, not gonna re-post it here.

In response to all that: Okay. I'm glad I can have an intelligent conversation with at least someone on here. I probably assumed you were just another complainer like the rest, and responded as such.

Those kinds of times are just not what I'm seeing, except for the good team sometimes winning in 4 minutes or less (which is what we see syncing). Even if my team wins 5-0, it often takes more than four minutes because some of the presents blow up instead of picking up nicely. In fact, one or two of the matches it took 4 minutes just to get the first present, because the first 5 or 6 presents were all fakes. I realize the chances of that are low, around 3% for 5 in a row, 1% for 6, but it has happened.

It may very well be the "noob hours", but we don't get a lot of opponents resigning, either. Sometimes teams that are down to 2 people left won't even resign if we ask them and tell them how.

And, about teaching players, sure, I'm willing. The problem is that so many people won't listen, I've stopped. If one of them comes in and says "hey, I'm not doing very well, can someone show me how to do good?" HEY - I'm all over that, I'll teach him every trick I know in 15 minutes. Short of making a typing macro to go over all the rules and tricks to win in team chat before the start of every match, I don't have the patience to type it in every battle. The problem is, an overwhelming majority of the people I meet just don't care, they're happy to fiddle around and do nothing until they sneak in on three great players who can win for them for an hour.

That's also how a lot of leechers got huge gamer titles (as high as rank 5, that I know of) by joining and sitting at the spawn. They're betting on their team being able to take out the other team without them, which happens a little less than half the time. It works at all hours of the day, though, so you can set it up to auto-enter and leave it. The /report->Leecher system has sort of helped it... A little. There's one guy we've encountered that really does sit around writing his name in the snow, or just about, and then at the end of the game says "laggy...". We can't prove anything, of course, but he rarely even crosses over the river line, and never touches a present. He might as well be a leecher.

Again, I think that comes down to the "noob hours", that you've been lucky enough to avoid. What times do you play?
/playful comment
I'd like in on some of that good random action.
Pleeaaase? What times do you play? /beg!
/end playful comment


To others, nope, no /dance * either.

/blinks at azilon
Why, exactly, do I have an oozing puddle of cheese dip on my head?


And, I have to agree with the statement on frequency - You don't see us very often, and when you do, if you get beat, big deal. Might've been some other random team. If you'd like, we can all go join random guilds and organize syncs anyways, you'd never know that we were all from the same coalition of friends. We can even take on random names like "Underwear Man", "Leet Nub Sauce", and "Dip Buddy".

If you don't like getting beat by us repeatedly, wait sixty seconds after exiting the battle before joining again. That guarantees that we'll already be fighting another group by the time you get in. (Thirty seconds is enough most of the time, but not if our timer restarts.)


Edit: As of now, I'm forming a new guild to add to our alliance, RuDE. No focus on PvE or PvP, just massive 20-man syncs every holiday event. Anyone wanna join?

j/k!
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Old Dec 30, 2008, 09:14 AM // 09:14   #93
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Quote:
Originally Posted by Xaniera
It may very well be the "noob hours", but we don't get a lot of opponents resigning, either. Sometimes teams that are down to 2 people left won't even resign if we ask them and tell them how.
Yeah, I've seen this happen a lot of times. In my games yesterday night, it happened that even if they were losing 3-0, then 4-0, the enemy team, even if outnumbered due to a leaver, stood the whole match. (See #9, #13, for example). I stayed in a 3vs4 even if one of ours got lag and disconnected (#15).

But usually an opposing team isn't a big trouble when outnumbered.

When I see my team is losing I ask my teammates to /resign to save our time and the time of other players in the opposing team. I discovered that some players believe that there is some sort of penalty in resigning from a game, like they won't be able to enter a subsequent match or something along the lines of that. Some don't listen or don't believe you if you tell them they are wrong. Some players get mad at them for this behaviour and begin to shout at them things like "noobs" and such. The thing I do is telling them "Do you think I would /resign if it was something that prevented me from joining another match or gave me some penalty?". Sometimes this works better than any name calling.

Quote:
Originally Posted by Xaniera
Again, I think that comes down to the "noob hours", that you've been lucky enough to avoid. What times do you play?
/playful comment
I'd like in on some of that good random action.
Pleeaaase? What times do you play? /beg!
/end playful comment


I don't know exactly what times the other poster was referring to when he spoke of "noob hours".
During the holidays I played before lunch at 12:00/13:30 (my time = GMT+1), then after lunch 14:30/16:00 (again count this time as GMT+1).
I have the impression, backed up by no data, that I find more unexperienced players after lunch than before, it is just an impression, I may be wrong (maybe kids that are allowed to play only a couple of hours after lunch before doing homework? I'm just guessing...).
The matches mentioned in my previous post were from 22:00 to 00:00 (GMT+1) (When I posted was 00:35 here while the forum time was 5:35 AM).

P.S. - I am taking a vacation to celebrate the end of the year with my gf. Train leaves in a couple of hours and I'll be back on next monday, so I won't be able to answer again before that day. See you next week.
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Old Dec 30, 2008, 09:45 AM // 09:45   #94
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Oh yeah, the NuDe guys..I've played against them once. Had 14 wins before one of our guys left and was replaced by a level 8 newb who stood around spamming snowball. Good fight though.

On that topic if anyone wants to sync pm me. I'm not fantastic but I'm not that bad either.
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Old Dec 30, 2008, 04:13 PM // 16:13   #95
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Join Date: Dec 2008
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Cool

On a side note, for the guys here who think we are syncing all the time, see this:
gw109.jpg

This was with a "random" team with the following people: Alice Co Oper (me), Dan Goes iddqd, Ronald Mc Ninja and Steph Le Pelerin. And before anyone complains, I've got their permission to post this... and their names.

I've brushed out the two other players because Dan and Ronald left at 100 wins. In the end me and Pelerin have gotten to 106, but we went to bed right after.

Tbh I have been on more random teams than I've been on synced ones. The people who are complaining here are the following:
1. People who always lose because they are 'bad'.
2. QQ'ers.
3. People who like to troll and moan about everything.
3. People who are bored and have to much time on their hands.

Besides this i'm pretty shure 99.9 % of the replyers in this thread have never played against us...

Oh and I can provide more screenhots up to 86+ wins with random teams..

Last edited by Alice Cooper; Dec 30, 2008 at 04:17 PM // 16:17..
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Old Dec 30, 2008, 04:56 PM // 16:56   #96
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I had a long answer, but I decided not to give you the satisfaction.

1. You're insulting the other side of discussion. This means you are simply trolling.
2. The fact you can endure more than 50 cons games in RA makes me sad.
3. The fact that you created an account only to reply to this thread and defend your pr0 guild makes me even a sadder panda.
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Old Dec 30, 2008, 05:36 PM // 17:36   #97
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You sir are the troll here,
Please point me to the part where I'm insulting. I pointed out that if you always lose a snowball battle, that it is your own damn fault.
You amuse me with your replys, keep going on ... . You're like the kind of people that blame their loss on their teammates and the opponent.

And open for once your eyelids, this wasn't RA but SA.
I play this game for fun, that's why I can endure 50+ wins. And open your eyelids again, I joined a couple of days ago because I wanted to post something in the screenshot section of this forum, clearly it was pure coincidence, so your arguments fails again.

Anyways your own post points out how a sad person you are. Maybe that a couple of snowball games can cheer you up?
<3
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Old Dec 30, 2008, 05:42 PM // 17:42   #98
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Quote:
Originally Posted by Abedeus View Post
I had a long answer, but I decided not to give you the satisfaction.

1. You're insulting the other side of discussion. This means you are simply trolling.
2. The fact you can endure more than 50 cons games in RA makes me sad.
3. The fact that you created an account only to reply to this thread and defend your pr0 guild makes me even a sadder panda.
-How is he defending his pr0 guild then? posting he can win with pugs isn't defending his guild lulz

-and if some people love to play SA arena and love to get alot consec win who cares

Anddddddddd

Quote:
Originally Posted by tootalltoparty View Post
It is tough enough to try to have fun in this mini game when you have to deal with 3 random strangers which most of the time have no clue what's going on, now you in add in the fact that you're going against teams that are synced and uses vent and etc.

How is this RANDOM? Why is this even tolerated? So I gotta deal with bad players and you don't? So you want me to sync too? Sorry but just because everyone's cheating doesn't mean I have to too, and I don't think it's working as intended.


/qq
Beginner of thread said /qq meaning it's a QQ thread


posted by Kamatsu in an other thread:
Quote:
Closing Thread. Sorry to hear that it happened, but GWG doesn't allow blogs and/or whine/qq threads.

QQ is forbidden so this thread should be closed
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Old Dec 30, 2008, 06:18 PM // 18:18   #99
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Quote:
Originally Posted by Xaniera View Post

Sure. But I don't often have the hours required to play until I get a good team, and THEN go on a win streak. I can sync with friends, play for those three hours and have fun, then leave.

Yes, people can learn from those who are better than them. It's how I got so good. I found people who used sneaky tricks in battles to outwit their opponents, and adopted them. I made a few up too, though I may not be the first to make them up. The thing is, I don't want to carry a bunch of noobs who aren't trying to improve themselves - they just want to throw snow at the other players. That's fine by me. They can go have fun losing - by themselves.

In NuDE, we don't often leave at the beginning. It happens to us more often than we do it to others. And remember, we can't do it more than once an hour now without our gaming getting restricted. We do it a lot less often for extra security.

We do leave at the end, and often. It's because we have another sync starting, and we have enough experience to know that our team won't last long - we have better chances with more of our buddies. Don't worry - the team we leave at the end will get another teammate for the next battle.

Also, when I join a team where I'm the only one trying, and I'm playing with randoms? I leave even when I don't have anyone to sync with. I'd rather have a different random team than my current team. I have better chances with a different random team whom I don't even know yet, than a team of 3 people I know won't try.

And, we can still recruit people while syncing. Just this event we got one, if not two new people. We fight against them, see that they have skill (and we can see it better because we're trying to outplay them, and having a hard time), and invite them to come sync with us. A few battles later, we invite them to join.

8v8 isn't really fun in my opinion. In order to have a chance at winning, you have to be on vent, have 8 really great players, and be willing to endure a lot of yelling over vent, hair-pulling, name-calling, and cussing. It's not all hunky-dory have-fun good-time. The people who play that are competitive to an extreme that I don't want to go to. Sorry.
Thanks for the explanation on the 8v8, sounds like it would be extremly stressfull and not fun at all. I can definitely see your point of view. Sound like you're enjoying the game and in the end that is really what matters.

I took a break from the Rift Warden quests and spent some prime time hours in SA last night in English District and I can see why the frustration. Typically spend my time in International, quieter and more mature there. I was unaware of how bad it had gotten, spent a majority of the time either minus players or directing people to the avatar, really loved the guy that dropped the present back in the starting room. that was really funny. Kept instructions to a minimum, some caught on some didn't. That guy took the next present to the avatar, only later to take a present to the wrong avatar in the following game, got him turned around fortunately.

Went back to International and noticed a marked improvement. Your mileage may vary. Ran into many of the same players repeatedly with different guild tags. Got beat down 3 games in a row then finally broke em up, only to have our team get broken up 5 games later. 2 more zkeys when it was all said and done! More enjoyable experience there than English disticts.
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Old Dec 30, 2008, 07:31 PM // 19:31   #100
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Not sure why anyone would justify syncing with "I always get noobs." Unless it's an arms race or something, and you're resorting to syncing because you keep facing other syncing teams, you should actually be facing random teams with just as many noobs as you get. In fact, there should usually be even more noobs on the other team (after all, your team will always have you at least, so you have 3 slots that can be noob opposed to the other team having 4). Well, unless you're also a noob, in which case you would statistically get more noobs on your team than the other for the same reason (less slots on your team for a good player).
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